The dialog is well crafted and uniquely laden with modern mannerisms and cursing, and yet it has a certain appeal. Where ELEX 2 does succeed is creating an intriguing and believable world, through its writing and occasional player choices. The game does run into annoyances in its second half, where all your quests become treks to every far corner of the world, or having to eliminate a random large group of enemies, which gets repetitive. The story carries a decent pace, and the quests will take you around the map to every faction eventually. There are even quick flashbacks, though they often don't have enough detail. He will also encounter many characters from the previous game, who will be quick to remind him of their differences and personal history. And the Clerics and the Morkons are two factions that place their beliefs above all else. The Berserkers and the Outlaws are rough and tough groups that do things their own way. As far as factions go, there's the Albs, emotionless people who Jax was once a part of. The scientist promises to help Jax find a cure for his infection, if in return he helps form a new faction and unite the others in the fight against the aliens.įrom here begins a lengthy narrative as Jax visits every faction in this open world, trying to win their favor and perhaps even join them as a member, all the while gaining companion allies and building up forces at the base called The Bastion. Now suffering from an unknown ailment and without support, he encounters a scientist who is trying to stop the alien threat as well. One day, that threat finally arrives in the form of apparent alien life forms named Skyands, and in his first encounter with them he manages to get infected. After pretty much saving the fantasy world of Magalan in the first game, Jax has been trying to warn people about the new looming threat, but nobody took him seriously. It's the first of many, many unique choices that the game makes that may appeal or discourage fans of more traditional western RPGs. He is a defined character, so there's no visual customization at all. Players once again assume the role of a gruffly voiced protagonist named Jax. For newcomers, the sequel could have done a better job of bringing them up to speed on the events and characters of that world, especially given that many return. But lately they have begun to come out of their isolation and seek to spread their religion throughout Magalan, destroying all who oppose them.Įach of the playable factions in ELEX 2 offers their own unique weapons and skills.ELEX 2 takes place some time after the events of the first game. When a meteorite fell on Magalan, some of the survivors fled into the underground tunnel system and have lived in darkness and hardship ever since. The clerics not only lost their home in Ignadon, but many of them fell on the battlefield. ![]() Faction number four is the clerics, who are famous for their love of engineering and the creation of powerful combat robots powered by Elex. Their fate is not the most joyful existence, but martial prowess makes them an interesting choice. ![]() The Albs drastically reduced their use of Elex after the destruction of the Hybrid, as they realized the effectiveness of emotions. The Albs learned from their defeat during the events of Elex 1 and returned as a playable faction. They managed to turn the desert of Tavar into a Garden of Eden and established an outpost in a former outcast fort, which, in turn, can be found all over the world - some joined the berserkers after the capture of Tavar, others moved to the craters of Ateris and continued their life of crime. Berserkers are skilled mages who use the power of Elex to fuel all sorts of spells.
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